Fireborn

Emberly has spent a good number of her many lives trying to save humans. So when her prophetic dreams reveal the death of Sam, a man she once loved, she does everything in her power to prevent that from happening. But in saving his life, she gets ...

Fireborn

The next breathtaking novel in the Seraphim series - a soaring new fantasy adventure from USA Today bestselling author, David Dalglish Bree and Kael Skyborn have seen their island invaded, their Seraphim disbanded and their royal family imprisoned...

Fireborn

Lyra. Lucy. Percy. Once in a generation, a hero emerges whose story enthralls readers worldwide. Fireborn is an epic quest, perfect for fans of the His Dark Materials and The School for Good and Evil series, that will spin readers into a magical world like no other--and introduce them to an unforgettable new heroine named Twelve. Ember is full of monsters. Twelve gave up her name and identity to train in the art of hunting them--so she says. The truth is much more deadly: she trains to take revenge on those who took her family from her. But when Twelve's new home is attacked, she'll find herself on an unexpected journey, where her hidden past is inescapably intertwined with her destiny--and the very fate of her world.

Fireborn- Phoenix And The Frost Palace

The next action-packed FIREBORN adventure 'The best kind of children's fantasy story: thrilling and imaginative' B. B. Alston, author of Amari and the Night Brothers 'The perfect balance of high adventure, breathless action and eerie wonder' Jonathan Stroud, author of the Bartimaeus trilogy HOPE GROWS FROM THE ASHES . . . Twelve has become a hunter and chosen a new name to reflect her elemental power: Phoenix. Three months after the destruction of the Hunting Lodge, a witch arrives from the frost palace of Icegaard, desperate for Phoenix's help. Icegaard is in grave danger from an evil force called the Shadowseam, and if the witch-palace falls, all the clans of Ember will fall with it. Travelling north, Phoenix and her friends, Five, Six and Seven, must battle frightening new monsters and find a way to defeat the Shadowseam. But as Phoenix learns to control her new power, the faceless Croke begins to haunt her dreams . . . Phoenix will have to fight with everything she's got to save Ember from mortal danger. But the price of survival may be more than she can pay.

Fireborn: Starling and the Cavern of Light

The third and final action-packed FIREBORN adventure 'The best kind of children's fantasy story: thrilling and imaginative' B. B. Alston 'The perfect balance of high adventure, breathless action and eerie wonder' Jonathan Stroud THE FINAL BATTLE I...

Fireborn: Starling and the Cavern of Light

Fireborn: Starling and the Cavern of Light

Fireborn- Twelve And The Frozen Forest

Twelve has spoken the Pledge and now she is a Huntling. She has given up her name to train in the art of fighting monsters, and she won't choose a new one until she has earned it.But when her friend is taken, Twelve sets off on a dangerous journey to rescue her. Teaming up with Dog, the stone Guardian of the Hunting Lodge, Twelve ends up on an epic adventure that will change her life, her name - and her entire world."The perfect balance of high adventure, breathless action and eerie wonder" Jonathan Stroud, author of the Bartimaeus trilogy"The best kind of children's fantasy story: thrilling and imaginative while packing an emotional punch!" B. B. Alston, author of Amari and the Night Brothers

Fireborn- Phoenix And The Frost Palace

The thrilling sequel to FIREBORN: Twelve and the Frozen Forest 'A richly-imagined story, bursting with magic, terrifying monsters and an epic adventure that leaves you wanting more' Catherine Doyle, author of The Storm Keeper's Island HOPE GROWS FROM THE ASHES . . . Twelve has become a hunter and chosen a new name to reflect her elemental power: Phoenix. Three months after the destruction of the Hunting Lodge, a witch arrives from the frost palace of Icegaard, desperate for Phoenix's help. Icegaard is in grave danger from an evil force called the Shadowseam, and if the witch-palace falls, all the clans of Ember will fall with it. Travelling north, Phoenix and her friends, Five, Six and Seven, must battle frightening new monsters and find a way to defeat the Shadowseam. But as Phoenix learns to control her new power, the faceless Croke begins to haunt her dreams . . . Phoenix will have to fight with everything she's got to save Ember from mortal danger. But the price of survival may be more than she can pay.

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