Augmented Reality
Today's Comprehensive and Authoritative Guide to Augmented Reality By overlaying computer-generated information on the real world, augmented reality (AR) amplifies human perception and cognition in remarkable ways. Working in this fast-grow...
Understanding Augmented Reality
Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exc...
Spatial Augmented Reality
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality b...
Virtual Reality and Augmented Reality
Virtual Reality and Augmented Reality
Computer vision and augmented reality
Augmented reality (AR) is a combination of a physical scene viewed by a user and a virtual scene generated by a computer that augments the scene with additional information. Basically, a meaning of reality is real thing, while a meaning of augment...
Augmented Reality Games II
This is the second of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented ...
Handbook of Augmented Reality
Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust infor...
Pro Android Augmented Reality
After reading Pro Android Augmented Reality, you'll be able to build augmented reality rich media apps or integrate all the best augmented reality into your favorite Android smartphone and/or tablet.
Augmented Reality in Education
This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented realit...
Augmented Reality Games I
This is the first of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented r...
A Survey of Augmented Reality
A Survey of Augmented Reality summarizes almost fifty years of research and development in the field of Augmented Reality (AR). From early research in the 1960's until widespread availability by the 2010's, there has been steady ...
Pro iOS 5 Augmented Reality
Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment.¿It makes a game more real. Your social media app puts you where want to be or go. Pro iOS 5 Augmented Reality wa...
Virtual & Augmented Reality For Dummies
An easy-to-understand primer on Virtual Reality and Augmented Reality Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. If you want to get in on the action, this book helps you understand what these tec...
Audio Augmented Reality
Audio Augmented Reality: Concepts, Technologies and Narratives provides readers with a comprehensive overview of audio augmented reality (AAR), focussing on its narrative potential while discussing several design considerations and prospective application domains. In this groundbreaking book, sound designer Matias Harju provides a practical and insightful exploration of the medium. The book draws perspectives from sound designers, researchers and industry professionals who are actively shaping this rapidly evolving field. Designed to inspire and offer practical insights, Audio Augmented Reality: Concepts, Technologies and Narratives serves as a guide for creators, academics, and anyone interested in exploring the creative potential of AAR.
Augmented Reality with Unity AR Foundation
Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanations Key Features Build functional and interactive augmented reality applications using t...
Virtual and Augmented Reality (VR/AR)
This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, eval...
Augmented
In a future where humans are enhanced to ensure the survival of society Akaego fights to prevent her power to grow plants from being weaponised by a corrupt regime. 'A truly original novel. Brilliant, illuminating, I loved every second of it.' Esmie Jikiemi-Pearson, author of Sunday Times bestseller The Principle of Moments I was going to be a Mechsim. I was going to use my powers to make a difference. In a near future London, where extreme weather has depleted plant life, sixteen-year-olds must surgically augment an ability to contribute to the new utopian society. Akaego moves to a prestigious academy after the late discovery of her rare ability - she can project a vocal frequency that accelerates plant growth. As Akaego learns to use her new skill and is chosen for an internship with the mayor she begins to feel like she can change society for the better . . . and it doesn't hurt that the mayor's gorgeous son, Joon, seems to be flirting with her. But then the Freestakers, an
Augmented
The Internet and smartphone are just the latest in a 250 year long cycle of disruption that has continuously changed the way we live, the way we work and the way we interact. The coming Augmented Age, however, promises a level of disruption, behav...
Complete Virtual Reality and Augmented Reality Development with Unity
Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus Rift Key Features Build fun augmented reality applications using ARKit, ARCore, and Vuforia Explore virtual reality by developing more than 10 e...
Realism and Reality
This is a study of the emergence and growth of the novel in India during the mid-nineteenth and early-twentieth century. Apart from a large number of minor writers of prose fiction, every major novelist - including Bankimchandra Chatterji, Saratch...
Augmented Learning
An overview of mobile learning games that argues for the educational advantages of handheld games over their big-screen counterparts. New technology has brought with it new tools for learning, and research has shown that the educational potential ...
Augmented Exploitation
Artificial Intelligence is a seemingly neutral technology, but it is increasingly used to manage workforces and make decisions to hire and fire employees. Its proliferation in the workplace gives the impression of a fairer, more efficient system o...
Augmented States
The city is on lockdown, but the winds of change are blowing. When Moss learns of an opportunity to influence politics and work against the mega-corporations on another front, he and the crew delve into a dangerous new high-risk, high-reward world. To change the system for good, they need the help of additional allies, but with new friends come with new threats. Hacks, attacks and betrayals threaten them at every turn. And the companies have their own plans. The mission is fraught with danger and violence; and Moss's own family is in the crosshairs. Relationships are tested and nothing will ever be the same. Can Moss and the crew work with new allies to fight old enemies? Find out in Augmented States: A Cyberpunk Saga (Book 5)
Augmented Human
Augmented Reality (AR) blurs the boundary between the physical and digital worlds. In AR's current exploration phase, innovators are beginning to create compelling and contextually rich applications that enhance a user's everyday experiences. In t...
Virtual Reality
A comprehensive overview of developments in augmented reality, virtual reality, and mixed reality-and how they could affect every part of our lives. After years of hype, extended reality-augmented reality (AR), virtual reality (VR), and mixed real...
Everyday Virtual and Augmented Reality
This edited book introduces readers to the area of “Everyday Virtual and Augmented Reality”. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc. To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of thefield,
Optical Architectures for Augmented-, Virtual-, and Mixed-Reality Headsets
This book is a timely review of the various optical architectures, display technologies, and building blocks for modern consumer, enterprise, and defense head-mounted displays for various applications, including smart glasses, smart eyewear, and v...
Augmented Urban Spaces
There have been numerous possible scenarios depicted on the impact of the internet on urban spaces. Considering ubiquitous/pervasive computing, mobile, wireless connectivity and the acceptance of the Internet as a non-extraordinary part of our eve...
Reality, Reality
Hot on the heels of Fiere and Red Dust Road, a generous new collection from a storyteller in a class of her own.
Augmented Reality in public spaces. Basic Techniques for video mapping
This book, the first in a series, dedicated to New Technologies for the Arts, is aimed at all digital arts students (PC and MAC users) who want to try video mapping for the first time. Thanks to a course of reading that alternates theoretic concep...
Next Dimension
Your guide to transforming your business with spatial computing, featuring real use cases and proof points of augmented reality in marketing, advertising, and sales Ready to revolutionize your business? The Next Dimension: How to Use Augmented Rea...
Planets in Action (An Augmented Reality Experience)
Planets in Action (An Augmented Reality Experience)